![]() Furthermore, in The Crucible it is not difficult to depend on a steady stream of special ammo so that players rarely have to pick and choose the right time to use this weapon." "It is pretty easy to find and build a fusion rifle that can push the range limits and land one hit kills and/or massive damage from pretty far away. "On the other end of the feedback spectrum, they are supremely satisfying guns to kill with," he added. The fusion rifle is "one of the most contentious weapons in the PvP arena right now", according to Weisnewski, and "are the most hotly unliked weapon to be killed by". ![]() "Right now, the Hand Cannons work as advertised, but they’re a little too effective at longer ranges," Weisnewski said. Initial accuracy will also decrease slightly, but shouldn't be too noticeable at close and medium range. Meanwhile, hand cannons will have their effective range reduced, with damage falloff kicking in much closer to the user, and less accuracy on follow up shots at range. We want to push these weapons to become a more compelling choice," Weisnewski said. "Pulse Rifles are currently the least used across all of the Tower’s warriors. The pulse rifle base damage will increase by 9.7%, bringing it "more in line with other primaries". Their effective range will be reduced, making them less effective at a distance, but higher range stats will translate to less severe damage fall off, so auto rifles with high range will be even more valuable. We want you to be able to deliver a steady stream of precision damage with an Auto Rifle, and you still can, but you’ll need to get a little bit closer."Īs a result, auto rifle base damage will be nerfed by 2.5%, averaged across rate of fire states, with higher rate of fire weapons taking less of a hit. ![]() In fact, it is so effective that it’s intended role in the Primary family is being partially obscured. "It’s extremely effective in most combat scenarios and engagement distances. "If you look at the top ten lethal weapons over a period of thirty days, six of them are Auto Rifles," sandbox designer Jon Weisnewski wrote on Shotguns will be buffed against non-Guardian enemies, but nerfed in other ways. This, and their over-reliance on auto rifles, will be addressed in an upcoming weapons rebalancing, due in the Destiny 1.1.1 patch announced for release this month.Īuto rifles, hand cannons and fusion rifles will be nerfed, while pulse rifles will be buffed.
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